A screen shot from the completed FPS game in UE4This series aims to guide you through the process of creating a first person shooter game using 10 specifically created tutorials, each focusing on a different aspect of designing and creating the game.The series was created by Nathan Hill, Dylan McGrath and Philip Evans....
Showing posts with label Unreal Engine. Show all posts
Showing posts with label Unreal Engine. Show all posts
Friday, February 10, 2017
Thursday, October 6, 2016
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In this tutorial I am going to give you a basic run down of the the user interface in Unreal Engine 4. After reading this tutorial you will be able to start your own Unreal Engine 4 project and know your way around the interface you are given to create a game.Getting startedCreate an account with unreal engine. Sign in.Sign...
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Wednesday, October 5, 2016
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Final ResultWHAT ARE STATIC MESHES?Static meshes are polygon meshes which are an important in many game engines including Unreal Engine, Source and Unity. The word static refers to the fact that static meshes can’t be vertex animated as they can be moved around, scaled or reskinned.WHY USE STATIC MESHES?Static meshes are...
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Saturday, February 13, 2016
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This tutorial is the eight in the 10 part series on how to create a first person shooter game using Unreal Engine 4. We recommend you read the previous articles first to get the maximum benefit from this tutorial. In this tutorial I will be showing you how to make a simple enemy A.I to track and move towards the player.Step...
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