Showing posts with label how to use. Show all posts
Showing posts with label how to use. Show all posts

Thursday, October 6, 2016

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Read How to add a texture in Blender Now

rendered resultIn this tutorial you will learn how to add a texture in Blender using Cycles render.Step 1Using whatever you have made or imported change the default screen layout to compositing for a detailed result.changing layout to compositing Step 2 Change blender render to cycles render at the top of the...

Wednesday, October 5, 2016

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Read Importing Static Meshes into UE4 Now

Final ResultWHAT ARE STATIC MESHES?Static meshes are polygon meshes which are an important in many game engines including Unreal Engine, Source and Unity. The word static refers to the fact that static meshes can’t be vertex animated as they can be moved around, scaled or reskinned.WHY USE STATIC MESHES?Static meshes are...
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