In this tutorial I will show you how to create water that your character can swim in. Step 1: Adding in BSP BrushTo create water we first need somewhere to put it, so I am going to drag out a box.BSP box brush.Step 2: Creating and resizing subtractive brushThen duplicate that box and change the brush type...
Showing posts with label water. Show all posts
Showing posts with label water. Show all posts
Thursday, October 6, 2016
Wednesday, January 20, 2016
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The Finished EffectStep 1: Delete the default Cube and the Lamp by selecting and hitting delete followed by clicking the on screen prompt. You will not need these in your scene.Step 1:Step 2: Add a Plane and a Sunlight (placement doesn't matter for sunlight) through the Add tab, followed by scaling the plane...
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3d modelling,
3d rendering,
blender,
displacement,
easy,
effects,
materials,
modifier,
NormalMap,
texture,
water