The Finished EffectStep 1: Delete the default Cube and the Lamp by selecting and hitting delete followed by clicking the on screen prompt. You will not need these in your scene.Step 1:Step 2: Add a Plane and a Sunlight (placement doesn't matter for sunlight) through the Add tab, followed by scaling the plane...
Showing posts with label displacement. Show all posts
Showing posts with label displacement. Show all posts
Wednesday, January 20, 2016
Label:
3d modelling,
3d rendering,
blender,
displacement,
easy,
effects,
materials,
modifier,
NormalMap,
texture,
water